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The Soundtrack
Need for Madness plays Mod tracks for its soundtrack.
The Mod format is a form of open source music that contains both the musical notes to be played and the samples (instruments) to be used.
The samples are stored in the form of small wav files while the notes are stored in text format. So the game basically creates the music itself from the notes and samples then plays it!
That is why the tracks used in the game are very small in size (downloads really fast) yet outputs long high quality sound.
All the tracks used in the game where originally discovered at ModArchive.org, big thanks to Modarchive.org introducing us to all those tracks and their composers!
Many of the tracks where remixed by us in order to match the game and its action better.
Soundtrack Details
Usage
|
Original Track
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Remixed Track in the Game
|
Composer of Original Track
|
NFM 2 Stage 1
|
ufo_tune
|
Same track, not remixed.
|
Martin Iveson (Nuke)
|
NFM 2 Stage 2
|
ascender_-_overscan
|
ascender_-_overscan_nfmMix
|
Andreas Bilke (Ascender)
|
NFM 2 Stage 3
|
ability
|
ability_nfmMix
|
Eetu Ojanen (Style)
|
NFM 2 Stage 4
|
Music (from Eurotrade)
[info]
|
einstein_-_music_nfmMix
|
Poul Peder Hestbek (Einstein)
|
NFM 2 Stage 5
|
Warez by Night
[info]
|
warez_by_night_nfmMix
|
Andreas Veide (Cloud)
|
NFM 2 Stage 6
|
Gina
[info]
|
gina_nfmMix
|
Timo Oksanen (MC Spicy)
|
NFM 2 Stage 7
|
Uprising
[info]
|
UPRISING_nfmMix
|
Thomas Schoen (Major Tom)
|
NFM 2 Stage 8
|
K7 Game
[info]
|
k7_game_nfmMix
|
Olivier Lunot (Frodon)
|
NFM 2 Stage 9
|
Adrenochrome
[info]
|
Same track, not remixed.
|
Sven Thönnißen (Super 80)
|
NFM 2 Stage 10
|
Sauron
[info]
|
fleshbrain-sauron_nfmMix
|
Seppo Hurme (Fleshbrain)
|
NFM 2 Stage 11
|
Mission Elapsed Time (Static05) from Hired Guns
|
hiredguns_static-05_nfmMix
|
Brian Johnston / Mr.Young
|
NFM 2 Stage 12
|
Winds
[info]
|
winds_nfmMix
|
Carlos Del Alamo (Estrayk)
|
NFM 2 Stage 13
|
12" Popcorn
[original info]
|
popcorn-12_nfmMix
|
Anonymous
|
NFM 2 Stage 14
|
Ultrabass
[info]
|
ultrabass_nfmMix
|
Jean-Philippe Meyer (Phase)
|
NFM 2 Stage 15
|
Ektoplasm'o'matic
[info]
|
ektoplasmomatic_nfmMix
|
David Hedbor (Neotron)
|
NFM 2 Stage 16
|
Shadowrun
[info]
|
SHADOWRUN_nfmMix
|
Jonne Valtonen (Purple Motion)
|
NFM 2 Stage 17
|
Family
[info]
|
family_nfmMix
|
Henrik Bertilsson (DTE)
|
NFM 1 Stage 1
|
Lazerzad
|
Same track, not remixed.
|
Johan Carlsson (Stroggler)
|
NFM 1 Stage 2
|
Occ-San-Geen
[info]
|
Same track, not remixed.
|
Tomas Dahlgren (Uncle Tom)
|
NFM 1 Stage 3
|
Maleria
[info]
|
Same track, not remixed.
|
Quinton Davie (Baroque)
|
NFM 1 Stage 4
|
Panserbataljonen
|
Same track, not remixed.
|
Anonymous
|
NFM 1 Stage 5
|
Dance Inferno
[info]
|
Same track, not remixed.
|
Marcus Augsten (Trashcan)
|
NFM 1 Stage 6
|
Paninaro
[original info]
|
Same track, not remixed.
|
Japes
|
NFM 1 Stage 7
|
Ice MC
|
ice_mc_nfmMix
|
Maxim
|
NFM 1 Stage 8
|
Legendaric
[info]
|
Same track, not remixed.
|
Johan Claesson (Intelligence)
|
NFM 1 Stage 9
|
Show Em Eagles
[info]
|
Same track, not remixed.
|
Eike Steffen (Romeo Knight)
|
NFM 1 Stage 10
|
Paradise City
[info]
|
ascender_-_paradise_city_nfmMix
|
Andreas Bilke (Ascender)
|
NFM 1 Stage 11
|
Oberheim Power
[info]
|
Same track, not remixed.
|
Bennie Pedersen (Emax)
|
NFM M Car & Stage Selection
|
Arcane
[info]
|
arcane_nfmMix
|
"Jonny Longkalsong" (Arcane)
|
NFM 1 & 2 Car Selection
|
Dancefever
[info]
|
dancefvr_nfmMix
|
Frans Bouma (Otis)
|
NFM 2 Stage Selection
|
Red Dream
[info]
|
red_dream_nfmMix
|
Andrew Cartlidge (Marshal Law)
|
Some tracks get played in the game with a faster playback rate then their original rate.
To play these tracks outside the game you will need a player capable of playing ".mod" files. A commonly used and popular player that plays Mod formats at excellent quality (amongst many others including mainly MP3 formats) is Winamp.
To edit and create your own Mod tracks, a very good Mod composer/builder is the MODPlug Tracker. That is the program that was used to create the NFM remixes.
Thank you and enjoy listening!
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